Werewolves - Subclasses

If your subclass gives a free talent, then you will always have that talent, regardless of whether or not you fulfill the requirements. If it conflicts with one of your existing talents, you will lose the old talent.

If your subclass gives power bonuses, you must have at least 1 rank in the power before you will benefit from that bonus. The bonuses count as ranks, except for meeting the requirements to raise other powers.

Age 100

Age 200

  • Feral Beast

  • Savage Beast

  • Loup-Garou

  • Feral Warrior

    TopClose

    Bonus Talents:

    Toughness - You gain +10% Resistance and natural damage absorb.

    Bonus powers:

    Self Control +2 - Improved bonuses in wolfman form.
    Lupine Fortitude +2 - Your wolf pelt is as resilient as armour.
    Regeneration +1 - You are able to regenerate injuries very quickly.

    Stat:
    BRA  
    GRA  
    MET  
    SIZ  
    WIT  
    TEN  
    DIS  
    AUR  
    Classing:
    11   5   11   6   5   5   4   3  
    Training:
    25% 25% 25% 0% 10% 5% 5% 5%
  • Savage Wolf

  • Lunar Warrior

  • Feral Scout

  • Spirit Shaman


Please, note that the classes (namely class powers) are still under heavy development. Since the website cannot retrieve information from the mud at this moment, the most up-to-date information can be found from within the game.

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