Vampires - Class powers
A power is a special ability available to Supernaturalis of a certain class. It cannot be increased through use, only by the expenditure of Primal. Like talents, each character has a limited number of available powers.
Bat Form
Beast Master
Blade of Darkness
Blood Forging
Blood Legacy
Blood Runes
Claws of the Wolf
Cloak of Shadows
Ears of the Bat
Extended Rage
Lupine Fortitude
Mind Magic
Mist Form
Path of Shadows
Rage of the Beast
Regeneration
Shadow Crafting
Shadow Infusion
Shapechanging
Summon Wolf
Summon Vermin
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Wolf Form
Requirements:
Claws of the Wolf 5+ or Self Control 5+
This power allows you to take on the form of a wolf, while still retaining your supernatural gifts. While in Wolf Form, you gain +1 Speed, +2 Damage and +2 Resistance for each rank you have in this power, applied before percentage modifiers. Each rank also gives you +1% natural armour vs. all damage types.
In addition, your maximum Speed (for gaining AP) is increased by 5, and your movement rate is increased by 2 for walking and 5 for running, with every 5 ranks increasing your running speed by an additional +1. You also gain 30% immunity to physical damage, 20% immunity to cold, shock and poison damage, and 10% immunity to heat and mental damage. While shapechanged, you have a separate inventory and equipment set, and can only wear a collar or necklace.
Please, note that the classes (namely class powers) are still under heavy development. Since the web site cannot retrieve information from the mud at this moment, the most up-to-date information can be found from within the game.