Vampires - Class powers
A power is a special ability available to Supernaturalis of a certain class. It cannot be increased through use, only by the expenditure of Primal. Like talents, each character has a limited number of available powers.
Bat Form
Beast Master
Blade of Darkness
Blood Forging
Blood Legacy
Blood Runes
Claws of the Wolf
Cloak of Shadows
Ears of the Bat
Extended Rage
Lupine Fortitude
Mind Magic
Mist Form
Path of Shadows
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Rage of the Beast
The gift of vampirism enhances not just the physical and mental attributes, but also the emotional ones. By utilising this power, you are able to focus your inner rage into a concentrated fury, gaining a +5 bonus to Attack, Defence and Damage and +2 to Speed for each rank you have in this power. The rage lasts 30 seconds, and also negates all pain penalties while active.
Unfortunately this power will also leave the vampire slightly weakened for a while afterwards, but in the heat of battle it is often considered worth the cost. For 30 seconds after the rage has finished, you will suffer a penalty of -10 to your Attack, Defence and Damage, and -5 to your Speed.
If you also have the Berserker Rage talent, then the bonuses from that will be applied at the same time as your Rage of the Beast, although this power will be used to determine the duration. If you have the Tireless Rage talent, then it will also negate the exhaustion penalties for this power.
Regeneration
Shadow Crafting
Shadow Infusion
Shapechanging
Summon Wolf
Summon Vermin
Wolf Form
Please, note that the classes (namely class powers) are still under heavy development. Since the web site cannot retrieve information from the mud at this moment, the most up-to-date information can be found from within the game.