Vampires - Class powers
A power is a special ability available to Supernaturalis of a certain class. It cannot be increased through use, only by the expenditure of Primal. Like talents, each character has a limited number of available powers.
This power allows you to travel back and forth between the shadow plane and the material plane via the 'path' command. It takes 30 seconds to shift between planes, and engaging in combat will disrupt your attempt.
Because of your close association with the shadow plane, you gain +1% immunity, +2% armour and +1 auto-absorb per rank against cold damage. In addition, you gain +1 bypass per rank for all cold-based attacks you make.
If you also have the House ShadowSworn talent, each rank in this power will give you +10 range, +2 Ascendancy and +1 Power to each of the spells granted by House ShadowSworn, and also increases their duration and stat bonuses.
If you have access to magic, this power will give you the Shadowbolt and Summon Shadow spells. At rank 8 you also get Resist Energy (cold). At rank 10 you get a second Shadowbolt spell.
Please, note that the classes (namely class powers) are still under heavy development. Since the web site cannot retrieve information from the mud at this moment, the most up-to-date information can be found from within the game.