Progress Reports (2011)
ending Sunday 18th December
ending Sunday 11th December
ending Sunday 2nd October
ending Sunday 25th September
ending Sunday 18th September
ending Sunday 11th September
ending Sunday 4th September
ending Sunday 28th August
ending Sunday 21st August
ending Sunday 14th August
Wrote a program to realign all of the Nexus areas, then went through them all by hand tweaking them, and adding centre points to make navigation easier.
Fixed some reported typos.
Added missing talents to several of the age 400 subclasses.
Fixed some issues with the subclass messages.
Created a MUSHclient plugin for 4 Dimensions.
ending Sunday 7th August
ending Sunday 31st July
ending Sunday 24th July
ending Sunday 17th July
ending Sunday 10th July
Sylph knowledge now doubles the duration of the invisibility spell.
Added a new age 500 task with a new dragon epic.
Updated the breath techs so that they can all be identified correctly.
Added new talents: Elemental Breath Focus, Elemental Conduit, Potent Breath Weapon, Divine Insight.
Bypass on epic elemental rings is now uncapped.
ending Sunday 3rd July
ending Sunday 26th June
Changed wolfman description to work more like human form.
Wyvern wasn't able to wear wing-spikes while using Lord of the Lands or Seas. Fixed.
Fixed some war and description typos.
Fixed the 'wear' command to properly work with multiple keywords. Wearing a sheathable item now requires use of the 'on' keyword.
Made some changes to the lagspike detection code.
Added power bonuses to the monster editor.
Made some cosmetic fixes for combat messages.
ending Sunday 19th June
ending Sunday 12th June
Moved the 'bandwidth' command after 'ban', as the former was blocking the latter.
Fixed a bug whereby power maps gave the same karma as renewal maps.
Changed the 'map' command to a config option.
Removed the Brawn and Size requirements from HouseBlade and from the darkblade itself.
The 'hoard' command now mentions caves.
Made some updates to the age 400 subclasses following feedback.
Fixed some issues with the Mudlet GUI, so that it works with the new autoinstaller.
Added some missing swoop techs.
The 'hit list' no longer adds players, for obvious reasons.
There's now a 'PK list' which works a bit like the hit list, except only for players. If you attack another player, they're added to your PK list unless you're already on their list. The list is cleared when you leave the Nexus, and you don't earn paradox for killing someone if you're on their list. Or to put it in laymans terms: You no longer get paradox or lose primal for killing someone if they started the fight.
ending Sunday 5th June
Fixed some subclass typos.
Added the missing critical bypass bonus to Beast Whisperer.
Serpent Fiend bite now inflicts stab damage.
Lord of the Seas now gets a swoop attack.
The dragon pounce/swoop techs now show att/dam bonuses in their combat tables.
Added a new trident and associated combat table, this is going be tied into the cyclops subclass.
Uncommented and fixed the code that allows you to input multiple combat commands on the same line.
ending Sunday 29th May
Powers can now have up to 3 connected talents (the ones that give bonuses, like the Sign of the Moon talents).
Added a Beast Whisperer talent for the Beast Handler subclass.
Added the subclasses for the other classes, once again inspired by Xakarii's suggestions.
The 'appearance' command showed the wrong type of eyes for Dracolich Spectre. Fixed.
Lord of the Lands pounce wasn't applying the hit/dam. Fixed.
Fixed a few help file typos.
Added medals for the avatar tournament (they'll appear on the MWI profiles once the tournament is over).
Made some changes to support the new Mudlet autoinstall system.
You are now disconnected from the login screen after 60 seconds instead of 30.
ending Sunday 22nd May
Fixed a bug with the bandwidth info displayed in 'whois'.
Increased the amount of time a dungeon takes to eject players.
Added descriptions to the dragon hatchlings.
The 'say @pets' would broadcast to everything within range. Fixed.
Fixed some help file capitalisation issues.
Did some more work on the Mudlet GUI.
ending Sunday 15th May
ending Sunday 8th May
ending Sunday 1st May
Removed a reference to the store from the alchemy set description.
Fixed some punctuation issues in some of the combat messages.
Added a load of vampire and werewolf subclasses, based on suggestions from Xakarii.
Fixed an issue whereby titans could sometimes get so big they'd be described as having a negative height.
ending Sunday 24th April
Updated the 'scout' description to clarify that it also works against 'zombie' and 'raid'.
Added some missing mob descriptions and avatars.
Added a 'monitor' channel for admin to view connection attempts.
The $b prompt option now shows all three active boost types.
Added a load of easter bunny event mobs for Easter.
Added a magic bonus table for holy symbols.
Updated the GetTreasureReward() function to factor in Lord of the Skies and Wyvern Breed.
You can now 'say @pets' to command all of your pets at once.
Jousting now gets the triple damage bonus from short-range flight.
Fixed a few typos.
ending Sunday 17th April
Changed the negotiation code to execute on login. The mud now pauses for a few seconds before displaying the welcome screen, allowing it to check for windows telnet and PuTTY before negotiating, and then use unicode, extended colours and links on the welcome screen if desired.
Some changes to MSSP.
Fixed some typos.
Fixed a bug whereby held objects would break the MWI whois.
ending Sunday 10th April
Added an MXP detection/activation message.
Fixed several reported typos.
Added support for CHARSET, which is now used to autodetect UTF-8.
Added a cyclic TTYPE query to check for xterm 256 colour support.
The 'colour' command now indicates your current colour mode.
Fixed an 'a/an' issue caused by the colouring of object names.
Fixed the MXP link colours on the help suggestions.
You now earn primal when one of your pantheon members makes a kill.
ending Sunday 3rd April
After some final tests and last minute changes, I released my protocol snippet.
Colours for 'info' and 'war' can now be configured.
Made a few other changes to the way colours work.
Added a 'who idle' option.
Long Stride reduced from +3/+2/+1 to +2/+1/+1 per rank, putting it in line with Lord of the Lands.
Made a load of cosmetic enhancements to the war messages.
ending Sunday 27th March
ending Sunday 20th March
ending Sunday 6th March
ending Sunday 27th February
Made some cosmetic changes to dragons appearance.
Cleaned up some of the 256 colour stuff.
Started experimenting with unicode using UTF-8.
Added the missing titan entry to the Ashwood Farm task, and added a lich entry to the task as well.
Dragons with a Descendant talent no longer appear to have wings in human form unless they also have Dragon Blooded (cosmetic fix only, their wings didn't work before anyway).
ending Sunday 20th February
ending Sunday 13th February
More work on the Mudlet GUI. Added the four icons to the bottom left corner, fixed some issues with the mini-avatar energy bars and the spell icon labels, and cleaned up the way text outlining is handled. Also added the missing frames for the avatars, and cleaned up the background image.
Did some more work on the MSDP snippet.
Added colour to object names to indicate their rarity, customisable via the 'colour' command, and also added MXP links for manipulating the objects.
Fixed several combat message cosmetics and a couple of help file typos.
Flame, Frost, Storm and Venom Dragonkin now grant +1 bypass per rank in Chameleonic Gift while in draconian form.
Colour settings are no longer reset if you reconnect.
The psychokinetic barrier from Psionics can now be activated while using magic or necromancy, using a 'barrier' technique.
Fixed an incorrect message for dragons when changing descendant.
ending Sunday 6th February
ending Sunday 30th January
ending Sunday 23rd January
Decided to have another shot at creating a Mudlet GUI. Got the background working, and added the maps and mini-avatars.
Updated the ATCP functionality in the mud, as there were some issues that hadn't been resolved since I rewrote the protocol code, and it hadn't worked very well previously anyway. The updated version runs perfectly.
ending Sunday 16th January
ending Sunday 9th January
MSDP now differentiates between VARIABLES and REPORTABLE_VARIABLES.
You can no longer rip fangs if you're carrying 100+ items.
Invite and induct can now trigger the spamblocker.
Added a separate feet table for Transcendence, Pleroma Aeon now provides it with short-range flight. Also fixed an issue with short-range flight for flying forms.
Added a TARGET_ID MSDP variable.
Fixed a minor glitch in the MWI when displaying client info.
The 'colour on' mode now uses 16 colour ANSI or XTERM 256 colours depending on your client and version. You may now also use 'colour ansi' and 'colour xterm' to force the display of one or the other.
If you're below the age cap but have reached your primal cap, you no longer spend boosts on your kills.