Dragons - Class powers
A power is a special ability available to Supernaturalis of a certain class. It cannot be increased through use, only by the expenditure of Primal. Like talents, each character has a limited number of available powers.
Chameleonic Gift
Chill of the Tundra
Draconian Breath
Draconian Charge
Draconian Form
Draconian Jaws
Draconic Glyphs
Draconic Rage
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Dragon Form
Banned powers:
Draconian Form and Human Form
This power strengthens your dragon form, hardening your claws and scales, and focusing your breath weapon. This form has 30% immunity to crush damage, 20% immunity to cut damage, and 10% immunity to other types of damage. If you have one of the Dragon Descendant talents, you gain +20% immunity to the appropriate damage type, and the immunity for that damage type is no longer capped at 95%.
Each rank in this power also gives +1 auto-absorb and +1% immunity vs physical damage per rank, although the immunity bonus caps at +20% at rank 20.
Because of your sheer bulk and heavy scales, you are always classified as at least light encumbrance (see 'help encumbrance'). However this added bulk also provides +1% health per rank, while your heavy scales give +5% armour vs. crush damage, +4% vs. cut, +3% vs. stab and +2% vs. all other damage types, per rank.
Your claws, bite and breath gain +1 Attack, Damage and bypass per rank, Iron Talons, Powerful Metabolism and Dragon Blooded double these respective bonuses.
At rank 10, you gain the ability to draw spell sigils with your claws, although the actual spells are unlocked by other powers (eg Eye of the Storm rank 10+).
Dragon Mount
Dragonbone Forging
Dragonscale Crafting
Extended Rage
Eye of the Storm
Fires of the Volcano
Fumes of the Pit
Human Form
Lashing Tail
Lord of the Skies
Salamander's Gift
Treasure Hoard
Winds of the Mind
Please, note that the classes (namely class powers) are still under heavy development. Since the web site cannot retrieve information from the mud at this moment, the most up-to-date information can be found from within the game.