Dragons - Class powers
A power is a special ability available to Supernaturalis of a certain class. It cannot be increased through use, only by the expenditure of Primal. Like talents, each character has a limited number of available powers.
Chameleonic Gift
Chill of the Tundra
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Draconian Breath
Requirements:
Draconian Form 10+
This power strengthens your breath attack in Draconian Form, with each rank giving it an additional +50 range, +2 bypass, +2 Attack and +2 Damage.
At rank 10, you can breathe on your weapons, infusing them with the ability to perform burst attacks on critical hits. The infusion lasts 1 second per rank, or until successfully used. If you are using a two-handed weapon, the duration will be doubled, otherwise each hand has its own separate duration and burst.
At rank 20, when you breathe on your weapons they will remain infused until the full duration has elapsed, regardless of how often they are successfully used.
Note that fire and lightning breath can only infuse claws or metal weapons, while poison burst is only activated on a cut or stab attack.
Draconian Charge
Draconian Form
Draconian Jaws
Draconic Glyphs
Draconic Rage
Dragon Form
Dragon Mount
Dragonbone Forging
Dragonscale Crafting
Extended Rage
Eye of the Storm
Fires of the Volcano
Fumes of the Pit
Human Form
Lashing Tail
Lord of the Skies
Salamander's Gift
Treasure Hoard
Winds of the Mind
Please, note that the classes (namely class powers) are still under heavy development. Since the web site cannot retrieve information from the mud at this moment, the most up-to-date information can be found from within the game.