Dragons - Class powers
A power is a special ability available to Supernaturalis of a certain class. It cannot be increased through use, only by the expenditure of Primal. Like talents, each character has a limited number of available powers.
Requirements:Human Form 5+
This power allows you to reforge dragonbone items, strengthening them with your draconic energy. You can use this power on both magical and non-magical items, although the results will vary depending on what type of dragon the dragonbone comes from; green dragon bones give no extra benefit, while red dragons give heat bonuses, white give cold, blue give shock and black give poison bonuses.
Reforged weapons gain +1 bypass per rank, and +5% chance per rank of causing a bone-specific burst attack on a critical hit, with +1 burst bypass per rank.
Reforged armour gains +1% physical and +1% bone-specific soak per rank, as well as +1 physical auto-absorb per 2 ranks.
Reforged rings give you +1 physical bypass per two ranks and +1 bone-specific bypass per rank to all attacks with all locations (including mount, if any).
You may reforge a dragonbone item at any time, specifying how much taint you wish it to have, up to a maximum equal to twice your rank in this power. If you use items with a taint higher than your rank, each point of difference counts as 25 points of radiation. You also may remove the taint entirely.
Please, note that the classes (namely class powers) are still under heavy development. Since the web site cannot retrieve information from the mud at this moment, the most up-to-date information can be found from within the game.