Demons - Class powers
A power is a special ability available to Supernaturalis of a certain class. It cannot be increased through use, only by the expenditure of Primal. Like talents, each character has a limited number of available powers.
Banned powers:Ritual Scarring
This power allows you to take on your true demon form. In this form you gain 10% immunity to all forms of damage, and your movement rate is increased by 2 when walking and 5 when jogging or running. Your default hands locations will be set to the claws combat table, and your head and feet will be changed to demonform-specific combat tables. In addition, each rank in this grants your demon form +1 Damage and Resistance. To assume this form, type 'demonform'.
This form also has cloven hooves, which have 25% immunity to all damage (added to the base 10%). Each rank in this power also gives your feet +4% armour vs physical damage, +2% vs heat, cold and shock, and +1% vs poison damage. Your feet also gain +1 auto-absorb vs physical damage per rank, and half that vs all other types of damage (see 'help armour').
If you travel to hell from the Nexus (using Pathway to Hell), each mob you kill there will unlock a different warp, allowing you to customise your demon form. To view or apply your available warps, type 'warp'. If a warp gives a ranked bonus without specifying a power, it's referring to your rank in Demon Form.
Please, note that the classes (namely class powers) are still under heavy development. Since the website cannot retrieve information from the mud at this moment, the most up-to-date information can be found from within the game.