Demons - Class powers
A power is a special ability available to Supernaturalis of a certain class. It cannot be increased through use, only by the expenditure of Primal. Like talents, each character has a limited number of available powers.
This power allows you to travel back and forth between hell and the material plane via the 'pathway' command. It takes 30 seconds to shift between planes, and engaging in combat will disrupt your attempt.
Because of your close association with hell, you gain +1% immunity, +2% armour and +1 auto-absorb per rank vs. heat damage. In addition, you gain +1 bypass per rank for all heat-based attacks you make (including those of your warbeast, if you have one).
If you also have the Witch Spawn talent, each rank in this power will give you +10 range, +2 Ascendancy and +1 Power to each of the spells granted by Witch Spawn, and also increases their duration and stat bonuses.
If you have access to magic, this power will give you the Hellfire Bolt and Summon Guardian spells. At rank 2 you also get Fever. At rank 4 you get Immolate and Fireblade. At rank 8 you get Resist Energy (heat). At rank 10 you get Fireshield. At rank 15 you get Armour if you also have Witch Spawn. At rank 20 you get Hellfire Storm.
Finally, this power also grants you firebreath (unless you already have a more powerful breath attack) which can be accessed via head commands (type 'h?').
Please, note that the classes (namely class powers) are still under heavy development. Since the website cannot retrieve information from the mud at this moment, the most up-to-date information can be found from within the game.