Name: If this counts as multiple Edges, please specify how many: 0 1 2 3 4 5
Activation: Always On Declared Normal Action Free Action Free + Shaken When Hurt Damage Enemy If you selected Action, Hurt or Damage, you may also specify resolution: Automatic Failure Success Raise using Agility Smarts Spirit Strength Vigor
Agility: -2 -1 +0 +1 +2 +3 +4 Smarts: -2 -1 +0 +1 +2 +3 +4 Spirit: -2 -1 +0 +1 +2 +3 +4 Strength: -2 -1 +0 +1 +2 +3 +4 Vigor: -2 -1 +0 +1 +2 +3 +4
Fighting rolls: -8 -7 -6 -5 -4 -3 -2 -1 +0 +1 +2 +3 +4 +5 +6 +7 +8 Damage rolls: -8 -7 -6 -5 -4 -3 -2 -1 +0 +1 +2 +3 +4 +5 +6 +7 +8 Soak rolls: -4 -3 -2 -1 +0 +1 +2 +3 +4 Rerolls: +0 +1 +2 +3 +4 Recover from Shaken: -4 -3 -2 -1 +0 +1 +2 +3 +4
Parry: -8 -7 -6 -5 -4 -3 -2 -1 +0 +1 +2 +3 +4 +5 +6 +7 +8 Toughness: -8 -7 -6 -5 -4 -3 -2 -1 +0 +1 +2 +3 +4 +5 +6 +7 +8 Natural Armour: +0 +1 +2 +3 +4 +5 +6 +7 +8 Bennies: -4 -3 -2 -1 +0 +1 +2 +3 +4 Agility Tricks: -4 -3 -2 -1 +0 +1 +2 +3 +4 +5 +6 +7 +8 Smarts Tricks: -4 -3 -2 -1 +0 +1 +2 +3 +4 +5 +6 +7 +8
Offhand: 0 1 2 Dual wield MAP: 0 1 2 Agility tricks MAP: 0 1 2 Smarts tricks MAP: 0 1 2
Draw this many cards for initiative: 1 2 3 4 5 Draw again if the initiative card is equal or lower than: 2 3 4 5 6 7 8 9 10
Poisonous attacks: No Yes Immune to poison: No Yes
Attacks per round: 1 2 3 4 5 6 Reach: No Yes Hardy: No Yes Damage Field: None 2d4 2d6 2d8 2d10 2d12
Reduce wound penalties by this amount: 0 1 2 3 Free soak roll: No Yes Benefit from armour: Yes No